I prefer it that way because I think an introduction of a plot would start the game on a dull and boring note. I must agree that the game lacks plot at the beginning because you begin the game with Bruce Banner already transformed into the Hulk. When I think of ultimate destruction, I think of smashing everything to smithereens.
A fact I seem to think is enough to make those flaws forgivable.
Some may say that the game has its flaws and I would agree but assert that Ultimate Destruction does a good job in making you feel like you are the Hulk. The 2005 series places you in a genuine world designed for fans who love the Hulks destructible methodology over discretion. The overall aspect of the moves made them simple, capable to master and enjoyable. Ultimate Destruction featured something of an open-ended structure, destructible moves, and a lesser cluster of phenomenal moves.
The result was a big difference between the Hulk 2003 series and The Incredible Hulk Ultimate Destruction 2005 version. The developer, Radical Entertainment thankfully listened to fanatic pleas and noticed the great difference between the movies and the video game and managed to cite the major problems. What Ultimate Destruction 2005 Brough to the Table?